Node

Buildings instancer

Make sure you’ve read the general notes about all the nodes.

This node places buildings on a grid, and returns all their corresponding SceneCity objects correctly placed and rotated in 3d space.

You can choose what parts of the grid to place the buildings onto. You can specify one or more grid / value pairs. For instance a residential building should be on: district = residential (if you did set that key / value pair on the

You can also choose what key / value pair they should be facing.